Matt Lichtenwalner

OTR guy for Kett - roaming the US and Canada constantly. Maybe a bit of art and/or writing here and there to spice things up.

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The artwork that was originally used for Maze of Minos 'medusa' - which was taken from the internet along with 4 potential replacements.

Today was another good day for games. I started the day working on replacing the image that Brad had been using for Maze. I'd forgotten, but he pulled the image from somewhere on the web as a 'placeholder', but he doesn't own the rights to use it. So I went to work figuring out something to put in its place.

Another round of thumbnails with ideas for replacing medusa.

Then, I headed down to King of Prussia, and an event at (of all things) the Wegman's cafe. I'm not sure if there was name for it, but it was a game designer meetup. Met some new folks, and one or two (of the half dozen I met) really seemed like great connections in the community. Both knowledgeable and had a clear desire to help.

In addition, there was one young guy who was clearly new to game design, and was asking a long list of questions. I was thrilled to be able to help answer a ton of art related questions.

The whole thing had a great 'people helping each other do what they love' vibe.

A set of six variants on one selected base image for medusa.

After discussing the thumbnails above with Brad, we settled on a base concept and I got to work iterating some possible options.

The medusa image Brad used as a placeholder, the base design I'm working on, and one of the other icons from the game.

The original placeholder, the base design I'm working on, and the 'hero / move' token as a sample of the other icons so my medusa will have enough of the 'look and feel' of the others as to not stick out in a bad way.

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fun! Which one is the placeholder?
Thanks! The original is the one on the left in the top two and bottom images. (with 8 snake heads)
This is wonderful.
Aww shucks - thanks!