I actually wasn't wild about the idea of being chaotic, but I had yet to ascend an elf in this sequence, so away we go on a quest for Mars.
The first notable thing that happened in the Gnomish Mines was that I fell down a trap door in the middle of a narrow passage and landed on the wrong side of the up stairs. Without a pick-axe to dig around the trap, I was unable to (reliably) get back to my dog Sirius. Just as I was bemoaning this misfortune, I happened upon... a wand of wishing! Always test out your wands, folks. A stroke of luck like this is usually sufficient to preserve your life.
Sirius eventually died from falling into a pit, and my pet giant ant Auntie (whom I hatched from an egg!) was murdered by monsters at Mines' End. Soon after that I made the terrible mistake of picking up a loadstone. Don't do that, folks. Trying to deal with the encumbrance nearly cost me this beautifully equipped Ranger.
Mars didn't help me get rid of the loadstone, and I then made the awful mistake of walking far away from my entire stash of rations. I didn't notice my predicament until it was almost too late. Crawling back while fainting, I just barely made it to the food in time.
When I finally got Stormbringer, I was both pleased and apprehensive. "Stormy" is a life-draining sword (from Michael Moorcock's Elric of Melniboné stories) that doesn't much care whom it attacks. So it's risky to use around pets or other peaceful creatures whom you don't want to anger. Keep that in mind for later, but for now I had no pets and resolved to be extra careful around shopkeepers and temple priests.
During my descent to the Wizard of Yendor's lair, I somehow missed finding the ladder to Vlad's. When Rodney then woke up before I was ready, I had to deal with constant harrassment up and down the depths of Gehennom. And then I forgot my candles and had to go back for them. I forgot several things, really, in my haste to get stuff done before the Wizard hassled me even more. But I shambled forward to the Amulet, and made my way back without a lot of dilly-dallying.
3 mysterious forces, ah ha ha. At the Valley again, I decided to dilly-dally by equipping a pet Archon named Archie. And then I remembered that Stormbringer is a big risk for me to wield near a pet Archon. Oh dear. But the goodie-goodie won't wield it himself, so I hang onto Stormy and give him my backup: "The invisible Archie wields the rustproof +7 Fire Brand!"
At one point when my bloodthirsty blade attacks, I hear "Gasp!" I think Archie is offended that I'm using Stormbringer. And I've already poked him with it once within four dungeon levels. Luckily he forgave both that and another tap much later. He was a very good friend indeed.
I and the invisible Archie the Archon and the guardian Angel of Mars
went to our reward with 3307830 points,
Stormbringer, The Longbow of Diana, Sunsword, The Book of the Dead, Orcrist, Demonbane, Sting, The Bell of Opening, The Candelabrum of Invocation, The Master Key of Thievery, 12 rubies, 10 emeralds,
9 black opals,
9 amethyst stones,
9 agate stones,
8 diamonds,
7 chrysoberyl stones,
7 jasper stones,
6 jet stones,
4 dilithium crystals,
4 topaz stones,
4 fluorite stones,
3 obsidian stones,
3 jade stones,
2 turquoise stones,
2 aquamarine stones,
2 opals,
2 garnet stones,
1 sapphire ,
1 citrine stone,
1 amber stone,
4 amulets of life saving,
and 146513 pieces of gold, after 77256 moves. I was level 29 with a maximum of 685 hit points when I ascended.
This puts me on a streak of 2 ascensions in a row, but I've saved two of the toughest for last: the Rogue and the Tourist.