myweft.com update
3/6 '26
There's a new version of myweft.com available now.
It has these changes from the previous version:
* Includes my new interactive story, "Percival the Botanist Pirate."
* Shows stats on how often readers choose each scene exit.
* Separates the published story library from the reading view.
* Adds search and filtering to the library.
* Changes the landing page from the editor to the library.
* Adds the ability to copy a story link and share it.
* Adds the author name, scene count, and view count to the library.
* Allows authors to publish anonymously.
* Allows authors to drag scenes to custom locations on the map.
* Saves and persists custom scene arrangements on the map.
* Adds a map reset button that clears custom arrangements.
* Adds story import. Currently supports myweft exports; other formats to follow.
* Adds dark mode for signed-in users.
* Adds an Author's Note text field for every scene to help writers track thoughts outside story text.
* Adds Command+Return and Ctrl+Enter hotkeys to save and close expanded text boxes.
* Adds a preview mode to let authors experience their stories as readers without publishing.
* Adds bold, italic, and underline text formatting.
* Adds an immutable audit trail.
* Gives authors the ability to set any scene as the landing scene.
* Adds user-experience micro-improvements, such as showing the password length requirement during account creation.
* Fixes defect where the anonymous-publish checkbox text didn't display in dark mode.
* Left-aligns text in the reader view.
# Future
* add "About" link in header to myweft.com documentation
* send email for password resets
* stop authors from saving the "Welcome to MyWeft" template as their own
* improve performance, keyboard latency
* add optional autosave with clear instructions for authors
* context-sensitive help system
* collaborative authoring
* grammar, spelling, punctuation, and usage checker
* optionally allow story flow loops
* resurrect stories from historical formats
* accept imports from competitors
* publish to itch.io
* lock systems, prevent paths unless conditions are met
* persistent objects, possessions, inventory
* optional scoring
* support graphics
* optional sounds
* more advanced statistics on read behavior, like time per scene
Percival the Botanist Pirate has 2,493 words across 33 scenes, so about 75 words per scene.
I remember thinking "WTF is a 'wind library'?", and then, "I don't know, but it's economical."