Robert Bryan

April 2018 PhillyJUG Door Prize Winner

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There's a new version of myweft.com available now.
It has these changes from the previous version:
* Includes my new interactive story, "Percival the Botanist Pirate."
* Shows stats on how often readers choose each scene exit.
* Separates the published story library from the reading view.
* Adds search and filtering to the library.
* Changes the landing page from the editor to the library.
* Adds the ability to copy a story link and share it.
* Adds the author name, scene count, and view count to the library.
* Allows authors to publish anonymously.
* Allows authors to drag scenes to custom locations on the map.
* Saves and persists custom scene arrangements on the map.
* Adds a map reset button that clears custom arrangements.
* Adds story import. Currently supports myweft exports; other formats to follow.
* Adds dark mode for signed-in users.
* Adds an Author's Note text field for every scene to help writers track thoughts outside story text.
* Adds Command+Return and Ctrl+Enter hotkeys to save and close expanded text boxes.
* Adds a preview mode to let authors experience their stories as readers without publishing.
* Adds bold, italic, and underline text formatting.
* Adds an immutable audit trail.
* Gives authors the ability to set any scene as the landing scene.
* Adds user-experience micro-improvements, such as showing the password length requirement during account creation.
* Fixes defect where the anonymous-publish checkbox text didn't display in dark mode.
* Left-aligns text in the reader view.

# Future
* add "About" link in header to myweft.com documentation
* send email for password resets
* stop authors from saving the "Welcome to MyWeft" template as their own
* improve performance, keyboard latency
* add optional autosave with clear instructions for authors
* context-sensitive help system
* collaborative authoring
* grammar, spelling, punctuation, and usage checker
* optionally allow story flow loops
* resurrect stories from historical formats
* accept imports from competitors
* publish to itch.io
* lock systems, prevent paths unless conditions are met
* persistent objects, possessions, inventory
* optional scoring
* support graphics
* optional sounds
* more advanced statistics on read behavior, like time per scene

MORE
I love the wind library. I want to build a book nook of the wind library.
It's fun writing with the constraint that you have to show the scene, set up the choice, and exit in, like 100 words.

Percival the Botanist Pirate has 2,493 words across 33 scenes, so about 75 words per scene.

I remember thinking "WTF is a 'wind library'?", and then, "I don't know, but it's economical."
I think I know exactly what it looks like.
These are some very useful improvements. I’m intrigued by “Shows stats on how often readers choose each scene exit.”
Authors see one block per scene in their published stories.