So Why Not Create a Whole TTRPG?
11/25 '25
I've wanted to create a TTRPG for a while now. I'm using the fact that my nephews are coming for Thanksgiving as an excuse / motivation to Do the Damn Thing.
My intent is to make it:
- Uncommonly simple - we are talking about kids (2 teens and 2 pre teens) so attention span is a thing. Also, this is without a screen and doesn't beep, so... challenging. I'm not trying to make it a one page (there are many out there) but... close.
- Universal - I'd like to make it flexible enough to be used for any genre of game play.
- Flexible - I want the players to have more input into their skills / abilities once they're comfortable with the system. As long as they keep balance in mind, they can make up things like spells, skills, and ancestral abilities.
- Fun - I mean, it's a GAME. But more specifically, here, I guess I mean 'cinematic' (though I HATE the generic nature of that term). I want to try to create those moments at the table where the whole group roars when one of the players rolls a 20, and they feel the story that their teammates tell...
Anyway, I'm working on a very rough draft, but I know some of you are gamers, so if you're interested in seeing what I've got so far, let me know, and I'll share a (Google Docs) link.
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