This sounds like a fine thing, a little drop of social media without trying to sip from the firehose.  I love my friends but I don't have the time to sift through their forwarded funny pictures and weird news stories.  

So, the Kickstarter for my game Avalon Lords officially ended today, about $105k short of our goal.  But on the glass is 1/3 full side of things, friends and strangers pledged $45k to my cause.  And the Steam greenlight campaign is up to 10k "yes I would buy this game" votes!  It's hard not feeling down because the Kickstarter failed, but I will just look at funny pictures and read weird news stories until I jolly back up.

BTW, hello!  I'm the lead game designer and COO for a little game development studio, in addition to doing web development and IT management for an employee benefits company and doting on partners, pets and friends.  When I have any free minutes I derive a great deal of satisfaction wrecking guys in multiplayer strategy games.  

Boots, 1-year old ginger tom-kitten

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8/29 '14 4 Comments
Hi! I've done games both a long time ago, and recently. Finding a market is by far the hardest part of creating games, at least for me. I hate that part like kidney stones.
Marketing! Bah. I'll figure it out sooner or later. We got a lot better at it just during the course of the kickstarter campaign and I think I at least begin to perceive how much about it I don't know. Talked to a professional marketer this morning, maybe I can learn a few tricks.
I keep hoping to meet a professional marketer who also gets how not to kill the golden goose of genuine cred. I should imagine they all have very, very nice jobs.
Yeah, sigh. The woman I talked with this morning was recommended by a friend of mine who's a successful game developer and old college friend. Good sign -- she's completely booked through October. And she's super nice!

I kind of get the feeling that by the time I find a professional marketer who can do what we need for my game, I'll know enough about it to be a professional marketer myself.