Stephalorus's letter to her Sister 6/24 '20
<since I'm now home all the time, I started playing DnD again after all these years. Stephalorus is my current character, a young fighter. This is a letter to her older sister, who is also a fighter out adventuring somewhere in the other half of the world.>
Dearest Candalorus,
I hope this letter finds you well. I don’t know what adventures you’ve gotten yourself into or where you are just now, so I’m sending this to Da. I hope he can forward it to you, and that this finds you in good health.
As you know, I have been traveling in Vilhon and was in the city of Northbridge as of late. Few weeks ago I fell in with a group of other travelers (ok, we were newly met drinking buddies) and we got ourselves hired as caravan protection heading to Redport. Haha, yes, I know. Me, a caravan guard just like you were! Following in your footsteps, sis!
I was expecting it to be a dull trek escorting the esteemed Lord Grahm Weylan and entourage to the capital Redport, but it has been anything but. Yeah, that Weylan, the brother to Lord Tomin Weylan, new ruler of the Duchey of Storm Coast! If Da hadn’t dragged us along as kids all those times to see every minor nobility that came to town, I would be cowed by His Greatness. Instead, I just try to keep my own council and let the more charming members of our group do the talking. Mostly.
Word is, if we are judged exceptional over the course of this journey, we may be able to find employment with House Weylan. Then at least you’ll know where to send my care packages!
Apparently Lord Tomin is traveling by ship to the capital as we escort Lord Grahm overland. Lord Grahm is also checking out the local leadership and securing support as he goes, and driving out hostiles (both man and beast) along the way. And things are not as peaceful as they once were. As you know, the succession was initially contested and there is lingering unrest.
My crew consists of a young priestess of the light (i.e. Goddess Ann Barros) named Keydove, a small fledgling wizard Mertly (who has a pet cat! A very useful pet cat! I never knew pets could be so helpful!), and a spry sneaky roguish sort Drago who is surprisingly good in a fight. We had another woodsman join us for a while, but he got pretty roughed up and has decided being caravan muscle isn’t for him. We’re trying to come up with a crew name. We are using TEAM RIGHTEOUS, but that’s not exactly a fit. Still hoping to come up with something better.
Anyway, we are tasked with scouting ahead, and we weren’t more than a few days into the trek when we came upon a looted farmstead with defiled slaughtered sheep outside. We took a look, and sadly found bodies of the farmers, some funds and notes, and surprisingly a trapped great mountain cat of sorts. A cougar maybe? Anyway, right after we dispatched the vicious cat to kitty heaven, we were attacked by some goblins. I know, goblins, right! Just like you always said, those pesky vermin are always popping up and causing headaches. We kept one alive for questioning. So yes dear Canda, I did listen to your advice of not killing all the vermin, in case one can prove useful.
Back at camp with the main force the goblin was questioned, and it became clear that there was a *great* goblin shaman Scragnar who had a band followers harassing and pillaging the countryside. They were holed up in ruins nearby. So we went in and cleared that place out, killed Shaman Scraggy, and rescued a captured noble Lord Daren Delvo. It’s great to have the gratitude of a Lord, and he saw to it that our gear was upgraded nicely afterwards. And we got some cool loot - including a potion of Enlargement, haha. Oh, and it turns out that these goblins were not random vermin, but encouraged by some nefarious party. We’re still trying to sort that out. Regrettably, this is also where our woodsman friend took some grievous wounds, and decided to give up the dangerous fighting life.
Oh, when we got back to the main caravan, there was an attempt on Lord Gramln’s life - they even got into his lordships private pavilion before they were stopped. We helped defend him, and subsequently learned that not everyone is happy with the current power structure. And that his brother is also threatened. Nothing really we can do from here except hustle on to Redport.
And man, that goblin escapade seems like a walk in the park compared to what has transpired since. And it seems so long ago, even if it was only a few weeks past. After bringing Delvo back and foiling the assassination attempt, we headed on again as advance guard. The next stop was supposed to be the village of Highmeadow. But as we got to the area, we instead found a lake. Apparently there had been a natural dam break that flooded the entire town. Highmeadow was completely submerged. While we were still trying to figure out what had happened, we found some woeful miners camped out in the hills.
The miners told us a strange tale of bizarre happenings in their mine. They had broken through to a lower, more ancient level and to their horror they released a necromancer. Or at least an evil dude with a staff that is raising the dead. Yikes. OF COURSE we decided to deal with that issue.
So we went, met some faeries on the way, killed a boar and ate oh so well that day, cleared out the undead filled mine with help of a friendly ghost (I killed an undead skeletal Owlbear! I kept its skull as a helmet/trophy. It looks ridiculous. I love it.), and got some good weaponry from a tomb. Yes, sis, I know. Tomb looting is bad. But we needed the stuff to fight the bigger bad aka undead raising Hekros worshiping staff wielding evil ancient halfling necromancer Tervous Mep. We’ll figure out a way to rebuild the tomb later. Then we killed a Redcap (I HAVE A REDCAP TOOTH NOW!!! I’m gonna mount it on the Owlbear helm.), and we made it back to the lake formerly known as Highmeadow without dying! Even the horses all made it! Well, horses and a dog. Our diminutive wizard Mertly rides a dog. My horse is named Mable. She’s sweet.
I’m writing this from New Highmeadow. They have started rebuilding Highmeadow on higher ground. Maybe they should call it Highermeadow? We just contributed to New Highmeadow’s new temple’s building fund and will have a stone engraved with our names placed there. Tomorrow we’re off to the abandoned Seven Cliffs Monastery, to take care of Necro Mep. I figure if I don’t make it back from attacking this necromancer, at least our names will be remembered in stone. Something to show the grandkids! I mean, assuming. . .
I hope you are well, and hope you are enjoying whatever crazy you’ve gotten yourself into these days. I don’t know when I’ll be in your part of the world again, but I look forward to our reunion someday. I’m sure we’ll both have great tales to share by then.
You loving sister,
Stephalorus